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"Akram Kingdom"

Akram Kingdom welcomes the Visitors.

After a heated debate among the factions of the Akram Kingdom, it was decided that the Visitors would be accepted as a part of the Akram Kingdom. Visitors would be given identification on an individual basis and provided jobs suited to their needs. The Akram Kingdom oversees all Factions within the planet of Junon; and soon enough, even Visitors would begin to fill positions in those factions.

"Arumics"

The secretive Arumic organization.

The Arumic organization is shrouded in mystery. Outsiders do not know its origins or even the name of its founder. It is rumored that the Arumics come from a distant world and that their sole purpose for business in Junon is to find a way to get back home. The Arumic organization specializes in producing and selling magical products such as potions and magic books. As their unique magical products grew more popular, they began to compete with the Ferrell Guild, the merchant organization.

"Ferrell Guild"

Anthony Flight, the genius, revolutionizes technology by inventing the Mana Engine.

Based on the remarkable invention of the Mana Engine, the Ferrell Guild developed a form of transportation known as the Cart. The creation of the Mana Engine signaled a period of rapid scientific progress on the planet of Junon. The Ferrell Guild leaders, who have been frontrunners of interplanetary travel, are led by supermagnate Sum Lun, and are rumored to be losing their flourishing business to magical teleportation.

"Righteous Crusaders"

Born defenders of justice!

Originally, the Righteous Crusaders were mercenaries for hire. However, they quickly became known for their brave exploits. In battle, they earned the respect and honor of the people of Junon. When the Junon kingdoms were united into one, the Righteous Crusaders were promoted to become the official knights of the Akram Kingdom.The Righteous Crusaders actively protect the merchants of the Ferrell Guild.

"Junon Order"

The Junon Order will always bring glory to the Akram Kingdom.

The national religious authority of the Akram Kingdom, the members of the Junon Order have been endeavoring to deliver love and peace to the people. The Junon Order's Holy Knights have always disputed against the Righteous Crusaders for the spot of official protectors of the Akram King of Junon.

"Ikaness"

Born on all seven planets, yet from no planet at all.

Since the Ikaness have no rightful lands, they have been slowly but surely outcast by the natives of each planet. Feeling excluded, much like the God Hebarn himself, the Ikaness waged battles across the seven planets, in order to claim a land of their own. Having no God or Goddess of their own, the Ikaness targeted the citizens of Junon primarily, because of their privileged love of Arua; a Goddess meant for all. It is rumored that Ikaness are behind some of the most devious plots among the seven planets; including the creation of Castle Gear.

"Gypsies"

For some reason, Gypsies always look gorgeous.

Romanticists who overcome pain by dancing and singing, the Gypsies wander regularly from planet to planet. Their art is precious and most sought after. Visitors should consider themselves lucky to be allowed near their circles. Although the Gypsies have been linked to dark magic on several occasions, they still remain popular and hold booming businesses all over the planet of Junon… and maybe beyond.

"Faction Wars"

The competition between Factions starts to become aggressive.

As the competition between the factions began to threaten the welfare of the seven planets, the Akram Kingdom built an official battle arena for the factions to settle their frequent disputes through a series of fair fights.

"Castle Gear"

Secretly developed by each Faction, the Castle Gears were eventually discovered by the public.

As people became aware of the existence of the Castle Gear, they became frightened of its destructive power. In their terror, they began to believe that the god Junon used Castle Gear to punish humans. Because of widespread panic, the Factions agreed upon restrictions for the use of Castle Gear. Even the creators of the Castle Gear believed that too much power would do more harm than good.

"Flying Vessel"

The dream of interplanetary exploration is finally fulfilled.

Factions that were formerly bitter rivals pooled their efforts to develop the Flying Vessel, the first form of transportation capable of flight. For the first time, people were able to travel to the other planets. Since monsters were suddenly becoming infected with the Devil Pest in Junon, many brave adventurers decided to explore the other worlds for a possible explanation for the appearance of this mysterious disease; as well as hope for the discovery of a cure.

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