Champ Update
Hello @everyone :wave:
We're excited to release today's patch with long requested changes to the champion class. Axe and sword champs rejoice!
Full Patch Notes
https://forum.roseonlinegame.com/topic/7782-patch-notes-2026-09-11-champ-update/
SKILL CHANGES
Two Hand Sword
- Geon Archangel Crumple Increased casting speed from 100 -> 200
- Graceful Swings Improved proc from 25/20/16/10 -> 13/10/8/7/5
- Voltage Crush Increased attack power from 220/230/240/250/260% -> 260/270/280/290/300%
AXE
- Axe Fury Procs on skills as well as melee attacks now
- Weapon Toss Increased motion speed; reduced cool down slightly; added new dodge debuff
- Champion Strike Cooldown reduced from 28s -> 20s
- Final Strike Cooldown reduced from 18s -> 14s
- Battle Rage Reduced the number of crits required to proc from 15/13/10/7/5 -> 9/8/6/4/3
MONSTER DENSITY CHANGES
We’ve increased monster density to encourage new leveling areas or address gaps in popular zones.
- Junon Planet Increased Pumpkin spawns in Adventurer’s Plains and Elder Pumpkin spawns in Valley of Luxem Tower
- Luna Planet Increased Penguin, Lunaris Bear and Electric Ghost spawns in Mana Snowfields and increased spawn rates of Tirwin and Astarots in the side rooms of Luna Clan Field
- Eldeon Planet Added dynamic spawns of Pincers, Nepenthes and Hooks in Xita Refuge.
Made the following changes in Sikuku Prison: Added missing dynamic spawns in room 1 and 2; Added more Elite spawns in room 3; Revamped spawns in room 4 to be more dynamic; Moved Kera spawns to center of room 4
- Orlo Planet Added more Golden Scarab Spawns in Golden Ring and increased regular monster spawns in Wastelands.
Eudy and Orphe Wing Mounts
Improved the animation so the character is more upright and natural- looking.
Networking Revamp
We have been continuously investing in our networking systems to improve the player’s gaming experience. Most recently we enjoyed a 200 vs. 200 player war and our weekend Superboss event regularly boasts 2,300+ characters connected. These achievements would not have been possible without all the work we've done on our networking stack. More improvements are already in the works. The networking changes also introduce new security changes to directly combat players using automation tools.
Misc
- Increased buff and buff potion duration from 15m -> 30m
- Automatically create group when right clicking on another player
- Fixed display issues with the OCF timer
- Brightened whisper text color to make it easier to read
- Linux/Mac: Fix "blue faces" and other texture issues
- Migrated more of the UI to RmlUI