Patch Notes - 2026-09-11
## Champ Update Hello @everyone :wave: We're excited to release today's patch with long requested changes to the champion class. Axe and sword champs rejoice! **Full Patch Notes** https://forum.roseonlinegame.com/topic/7782-patch-notes-2026-09-11-champ-update/ **SKILL CHANGES** **Two Hand Sword** - __Geon Archangel Crumple__ Increased casting speed from 100 -> 200 - __Graceful Swings__ Improved proc from 25/20/16/10 -> 13/10/8/7/5 - __Voltage Crush__ Increased attack power from 220/230/240/250/260% -> 260/270/280/290/300% **AXE** - __Axe Fury__ Procs on skills as well as melee attacks now - __Weapon Toss__ Increased motion speed; reduced cool down slightly; added new dodge debuff - __Champion Strike__ Cooldown reduced from 28s -> 20s - __Final Strike__ Cooldown reduced from 18s -> 14s - __Battle Rage__ Reduced the number of crits required to proc from 15/13/10/7/5 -> 9/8/6/4/3 **MONSTER DENSITY CHANGES** We’ve increased monster density to encourage new leveling areas or address gaps in popular zones. - __Junon Planet__ Increased Pumpkin spawns in Adventurer’s Plains and Elder Pumpkin spawns in Valley of Luxem Tower - __Luna Planet__ Increased Penguin, Lunaris Bear and Electric Ghost spawns in Mana Snowfields and increased spawn rates of Tirwin and Astarots in the side rooms of Luna Clan Field - __Eldeon Planet__ Added dynamic spawns of Pincers, Nepenthes and Hooks in Xita Refuge. Made the following changes in Sikuku Prison: Added missing dynamic spawns in room 1 and 2; Added more Elite spawns in room 3; Revamped spawns in room 4 to be more dynamic; Moved Kera spawns to center of room 4 - __Orlo Planet__ Added more Golden Scarab Spawns in Golden Ring and increased regular monster spawns in Wastelands. **Eudy and Orphe Wing Mounts** Improved the animation so the character is more upright and natural- looking. **Networking Revamp** We have been continuously investing in our networking systems to improve the player’s gaming experience. Most recently we enjoyed a 200 vs. 200 player war and our weekend Superboss event regularly boasts 2,300+ characters connected. These achievements would not have been possible without all the work we've done on our networking stack. More improvements are already in the works. The networking changes also introduce new security changes to directly combat players using automation tools. **Misc** - Increased buff and buff potion duration from 15m -> 30m - Automatically create group when right clicking on another player - Fixed display issues with the OCF timer - Brightened whisper text color to make it easier to read - Linux/Mac: Fix "blue faces" and other texture issues - Migrated more of the UI to RmlUI